![]() Here’s a look at some of the action from Chapter 2 to whet your appetite, gameplay courtesy Virtual Insider:īoth chapters focus entirely on human enemies (re: not shambolic monsters), and include custom sounds, assets, original score, and voice acting. Enemies can be taken down with either one headshot or two body shots, however its four difficulty levels are determined by the amount of damage the player can take. There’s already two individual chapters available on the Steam, ‘Chapter 1 – The Extraction’, which came out last September, and now ‘Chapter 2 – Art of War’, which released late last month. Gunman Contracts is set of free mods for Half-Life: Alyx created by Germany-based graphics designer ‘ANB_Seth’. Enter ‘Gunman Contracts’, a multi-chapter mod that scores some serious style points while smartly leveraging Valve’s Source 2 for some John Wick-style action. Alyx will also receive a mod later this year in the form of Levitation, a new custom campaign.Half-Life: Alyx (2020) has been in the wild for a little under two years now, and modders have been busy using it to make cool stuff-just like they did with the original Half-Life (1998). It's unclear if Half-Life 2 VR will borrow ideas from Valve's official Half-Life VR title, Half-Life: Alyx, but that wouldn't be surprising. The mod disappeared after getting stuck in development hell, but new team members revived the project last year and have since provided regular progress updates. The current effort, which started development in 2017, seeks to correct this by moving frames from the DirectX 9 game into modern headsets that require DirectX 10 or 11. The first Half-Life 2 VR mod launched in 2013, but lapsed Source engine VR support made it incompatible with more recent VR headsets. Any other Half-Life 2 mod that doesn't use custom DLLs should be playable in VR, which could include some custom campaigns. Half-Life: Alyx entered production using Valves new Source 2 engine in 2016. Half-Life 2 VR will eventually be open-source if nothing legally prevents the modders from doing so. Half-Life: Alyx is a 2020 virtual reality (VR) first-person shooter. The team promises the visual upgrades – using AI upscaling and manual touch-ups – will be faithful to the look of the original 2004 classic. They also want to improve the hand animations, movement controls, textures, lighting, and other details. Hopefully, the final release will have a Steam page from which users can easily add it to their libraries like many other Half-Life 2 mods.Īfter the beta, the modders plan to add the Half-Life 2 episodes, which require a different build to fix some bugs. The modders plan to offer an independent installer that will require an existing Half-Life 2 installation. However, the beta might not come to Steam. Half-life 2 VR should work on any headset that supports Steam VR, including the Index, Quest, Vive, and Pimax. Players will also have room-scale movement, head or controller-oriented movement, snap turning, smooth turning, and an optional vignette to prevent motion sickness. In this video I show you the current closed beta version of 'Half-Life VR Mod', a mod by Max Vollmer.Here you will find the Patreon page of Max Vollmer:https. All the weapons will support VR functions like reloading by hand, dual wielding, and optional laser sights. The beta will let Half-Life 2 owners play the main story from start to finish in VR. The primary aspects of the mod seem to be complete but the team still wants to improve it. This week, a team of modders announced they're releasing a VR mod for Half-Life 2 into public beta in September. ![]() ![]() The latest attempt, long-dormant, still has a ways to go before full completion, but will hit a major development milestone next month. Something to look forward to: Developers and modders have been trying to make Valve's seminal Half-Life 2 playable in VR for almost a decade.
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